City of Heroes was an enormous part of my life for eight and a half years, and my favorite pass-time ever. I played literally from the week that it launched for public play, until the game was shut down in 2012. I was devastated by the game’s sunset, and felt like I was being forcibly ripped away from my home and family. Though the servers fell silent, I maintain this page as a monument to my love of and dedication to the game.
The following were all the characters who had reached Level 50 before the servers shut down:
I’ve never put much stock in holidays, but one event that I was always sure to celebrate was Double XP Weekends. I would do everything in my power to ensure I had the appropriate days off work, so I could spend 3-4 days in-game, 18 hours at a time. At some point I realized that I could create a calendar to map out when past Double XP Weekends had occurred, in the hopes that maybe I could gauge when another one might be around the corner. This project quickly ballooned out of proportion. I thought “Well, if I’m going to track 2xXP weekends, I can track EVERYTHING, right?” And thus, the City of Heroes Historic Calendar was born, an enormous excel spreadsheet that documented every in-game event, from traditional holiday events, to content releases, and changes within the company that produced the game. A PDF of this file is below; you’ll need to zoom-in to read the info.
I really enjoyed playing the endgame “Incarnate Content”, and the epic teamwork it generally required. I collected the following guides for the Incarnate Trials, some created by the development team, others made by players, and I even helped create a couple of the guides.
My favorite City of Heroes Videos
Ultimately, no other game has been able to fill the hole left by City of Heroes. It was a unique game with an amazing, inclusive community that simultaneously nurtured our creative spirit and fostered a sense of belonging.